Thursday 7 April 2016

Spring Submisson - CuppaTeam

In my group of five, we went on to discuss what kind of game we would like to create together, and almost immediately the concept behind space was unanimous idea. I set out straight away to create a Moodboard of games that could help later on inspire our work through out our game, as see which assets we could go on with. We pitched in together a few we liked.








Some assets we wanted to incorporated was the menu screen similar to that of the game XCOM, which was interactive. Other than that, more than anything most of the sci-fi games helped set the tone of our work.


The one sheet written below was made by Joe and the more detailed version was made by Sam of our group.


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