My next step for my statue was to create the Gem and Mask that would be accompanying it. I made the gem simply by extruding and reshaping a sphere, and using the Append to Polygon tool to fill in any gaps. I then used the texture I made in Photoshop for the texture itself to give off a marble like look.
Here is the fully rendered model.
Doing the mask was a similar technique, though I based it off using an duplicated face from my previous 3D model of the body. I then shaped it to resemble the mask I wanted and used a golden texture I made in Photoshop.
Here is the finished model.
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