For my first years winter assignment, I was given the task to create a brief walking simulator that consisted of two minutes. Firstly, I had done some research into that specific genre by viewing some brief play-throughs, and wanted to design something that hasn't been done before. I thought up of a story heavily based on Noire-Esque themes (like L.A Noire and Hotel Dusk).
I then went on to flesh out the story on the template, before doing my storyboard all together. My next task was to design the level for Unity.
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