The coding involved using the cameras and depending on the layers, any images would have to be in Depth Only mode. The code also had to have the line using UnityStandardAssets.ImageEffects; to work, as well as importing effects from the Asset tab at the top.
The intensity of the glitch can also be easily adjusted. However, there is a possibility where the entire scene can break, and appear to have missing scripts and codes. In this instance, clicking the Reimport All in the Asset tab may fix this error. For this end scene, I provided a few backgrounds to suffice the scene, as well as premade fonts and audio to accompany the "error".
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