In this Visual Design lesson, I made a quick concept art of a mutant fish using this mood board to inspire me!
Hey there! My name is Nurizzaty Ab Halim (or Siti for short) and I am studying Computer Games Art at the University of Creative Arts in Farnham. Contact me via email: nurizzatyabhalim@hotmail.co.uk
Tuesday, 26 January 2016
Life Drawing 12
During this Life Drawing, I used two different mediums to outline the body and areas of light. Firstly I had done a few warm up sketches of the model.
Here is the sketches draw with two different mediums, highlighting the body in different areas.
I then tried to draw the feet closer in perspective.
Vector Art
For this lesson, I was taught to use Vector Art in Photoshop Illustrator using the styles of Angry Bird.
Tuesday, 19 January 2016
Paintover Technique
I learnt about the various Photoshop tools used to paintover and give images more depth and lighting.
Life Drawing 11
During this session, we labelled the muscles of the body. Firstly, we did the usual warm up sketches.
Below is a sketched hand drawing of my own in different positions.
Monday, 11 January 2016
Skeleton Anatomy
Over the course of my Winter Holiday, for my Visual Design I was set to study the anatomy of a human skeleton to understand it better. It was a lot of fun to do!
Above are a few parts I wanted to sketch into further detail. And below are the front, back and side views of the skeletons I drew, each labelled respectively.
Saturday, 9 January 2016
Speed Painting
Over the course of the winter holidays and recently, I tried my hand out trying speed painting on Photoshop. The above photos are my work, and the below are the references.
Life Drawing 10
Back after the winter holidays, in my next life drawing lesson we focused more on faces. As well as practising the body form in brief sketches.
Sunday, 3 January 2016
Dynamic form using 4 values
Using these specific value swatches given to us during one of my Visual Design classes, I experimented using lit surfaces and line work with a given reference. The lightest value faced only upwards, where are the rest formed around the angles, line work and shadow. This was all done on photoshop.
(reference used above)
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