Thursday, 10 December 2015

3D Art Production Workshop Tutorials

In the weeks that went by, I had tutorials to help me through Maya, such as UV editing and Sculpting




Monday, 7 December 2015

Life Drawing 9

This session mainly focused on the anatomy of our model. We started off with some warm up sketches.


We then labelled the skeleton parts of the body as accurately as possible, before we view pointed certain parts of the body and detailed them out.





Anthropomorphic Frog

The next Visual Design lesson focused on Anthropomorphic concepts, and we were given the task to design one based on a frog. The colours I went for were sampled from textures of real frogs.
I again started off with a moodboard.


I drew out a couple of silhouettes I could work with, before adding line art to them



Below is my final design, which I used actual skin texture to colour my character with. Originally, the shadow that grounded my character was much dark, so I went over it again to lower to opacity.





Shiny Master Sword - The Legend Of Zelda